Games-based activities foster active, relaxed learning and collaborative problem-solving. Rebecca Andrew and Sam Chadwick offer guidance on how to design and tailor them to suit a range of needs ...
Game-based learning takes advantage of the natural interest of play to attain certain learning goals. It turns basic academic and cognitive skills ...
Assessment is a critical element of higher education that is directly connected to learning outcomes and activities and quality assurance. Its purposes are: To encourage students to learn To certify ...
Active learning puts students at the center of the learning process by encouraging them to engage, reflect, and apply what they’re learning in meaningful ways. Rather than passively receiving ...