For over 30 of our Earth years now, the alien Xenomorphs and predatory Yautja have had intergalactic beef. The extra-terrestrial rivalry of cinema’s lairiest lifeforms began in 1989 in a Dark Horse ...
When it comes to seemingly indestructible cinematic killing machines, you don’t get much more terrifying or more difficult to beat monsters than the eponymous stars of the ‘Alien’ and ‘Predator’ ...
'Alien: Earth' creator Noah Hawley and 'Predator: Badlands' director Dan Trachtenberg both address the crossover at San Diego Comic-Con. Reading time 2 minutes So over here we’ve got new Alien movies ...
“Whoever wins, we lose,” read the famous tagline for Alien vs. Predator. Ask most critics in 2004, and they would insist that we did indeed lose. “The title alone betrays an entire Hollywood mindset ...
Back in 2021, Hannah’s love of all things nerdy collided with her passion for writing — and she hasn’t stopped since. She covers pop culture news, writes reviews, and conducts interviews on just about ...
Call it Freudian if you like, but I'm a bit of a wet lettuce when it comes to chitinous murder-beasts that impregnate people with their foul spawn, and an ill-advised trip to the Trocadero's Alien War ...
There's been talk of Disney/20th Century Studios potentially developing a new Alien Vs. Predator movie since Fede Álvarez's brought the acid-blooded beasts back to the big screen in Alien: Romulus, ...
Billy is a Senior Features Author for Collider. Having written over 300 articles in just over a year, Billy regularly covers the biggest TV shows and films releasing while also analysing some of the ...
Few franchises boast taglines so indicative as those of the Alien saga. Ridley Scott's chilling first instalment intoned, "In space, no-one can hear you scream" - surely the most alluring horror tag ...
It sees original UK-based developers Rebellion return to the franchise that made them known in the first-place. Aliens vs Predator was a massive hit when it launched on the Atari Jaguar - and later ...
Balancing three distinct factions in a competitive multiplayer game is one of the tougher challenges in game design. (Just ask Blizzard, which has seen StarCraft's tenth anniversary come and go before ...
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