The problem is down to the approach. Developers often find themselves caught between two stools, on the one hand trying to retain the essence of what made the original so appealing, while also trying ...
Once I wreste the game from Brown, it controls as intuitively as it looked. Whereas before you basically fired in the direction you were moving (bless the one-button joysticks of yore), the new ...
Look, we’re not saying it’s aliens…but it’s ALIENS!!!! Yeah, jokes aside, aliens being the focus of video games has been around since…well…the beginning ...
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