When a developer gets the chance to work on a huge movie licence, it’s got to be like Christmas come early. Having a big name on your game’s box is tantamount to printing money these days. So, if you ...
Balancing three distinct factions in a competitive multiplayer game is one of the tougher challenges in game design. (Just ask Blizzard, which has seen StarCraft's tenth anniversary come and go before ...
Call it Freudian if you like, but I'm a bit of a wet lettuce when it comes to chitinous murder-beasts that impregnate people with their foul spawn, and an ill-advised trip to the Trocadero's Alien War ...
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