Bethesda Softworks is a game company that surely needs no introduction. As the developers of the beloved Elder Scrolls games and more recent titles in the Fallout series, they're known globally for ...
Daggerfall Unity is stable at last. Those of you who have been following the work of Gavin “Interkarma” Clayton know that he’s been quite busy of late. He’s been working on a stable version of his ...
GameSpot may get a commission from retail offers. The biggest Elder Scrolls to date, The Elder Scrolls II: Daggerfall, has now been completely remade in Unity thanks to a group of dedicated fans. It ...
Daggerfall Unity is growing into an Elder Scrolls remake worthy of billing alongside Bethesda's originals, and like those originals, it's carving out a niche on Nexus Mods. The fan-made Daggerfall ...
After kicking off 2024 by releasing the long-anticipated fan-made remaster of the second mainline entry in the Elder Scrolls series, Daggerfall Unity’s creator is now planning to make his own game in ...
Playing old-school PC games on new-age systems can be a pain. Games are often incompatible, or some like The Elder Scrolls II: Daggerfall are so archaic that they need some updates before they're ...
Share on Facebook (opens in a new tab) Share on Twitter (opens in a new tab) Share on Linkedin (opens in a new tab) Share on email (opens in a new tab) Thanks to an incredible (i.e. insane) fan effort ...
It’s easy to forget that Skyrim, with its massive popularity and numerous ports, wasn’t the first Elder Scrolls game. It’s only the latest in a long line of huge roleplaying adventures, some of which ...
Since 2014, Gavin Clayton has been remaking The Elder Scrolls II: Daggerfall in Unity, making the incredibly ambitious RPG a bit more palatable—and moddable—for modern sensibilities. It's more of a ...
Jack Coleman (He/Him) is a Lead Editor from Ireland. This is his third full year in games media, having previously worked freelance for various outlets, including NME. A lifelong gamer, Jack is ...
On Tirdas the 17th of Sun's Down, as I was walking a stranger's pet bear to a nearby tavern, a familiar voice called out behind me: "halt!". Without knowing how that city guard caught me stealing a ...
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