Dead Cells Runes are one of the few unlockables that persist between runs - and are among of the game's most useful. Like a Metroidvania, they allow you to access new areas, from secret rooms to ...
Dead Cells, like any roguelike worth its salt, has more going on in its ever-changing labyrinths than first meets the eye. Though it does a great job at explaining new concepts, there are things that ...
I love it, in spite of how nonsensical these things can get, because if you’re a fan of something that isn’t currently getting the AAA video game treatment, getting to see it pop up in other games is ...
In a recent interview with Game Informer, Evil Empire - the development studio responsible for Dead Cells' post-launch content - talked extensively about the upcoming 'Return to Castlevania' expansion ...
Video games development is all about iteration and for one good idea there will be hundreds of scrapped prototypes and failed projects. Dead Cells is no exception to the rule: before becoming the ...
Former lead designer on Dead Cells Sébastien Bénard has spoken out over Motion Twin and Evil Empire's announcement to end creative work on the hugely popular indie roguelike. In today's post, Bénard ...
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