Over the weekend Cloud Imperium Games (CIG), developer of Star Citizen, has signalled an important change in the rendering API used for the game on Windows systems. A year ago CIG stated that it ...
Recently, you may have noticed an ever-present flow of stories surrounding OpenGL and OpenGL ES successor Vulkan, a new low-level API from non-profit consortium the Kronos Group. Most notably, we ...
Microsoft has confirmed the existence of DirectX 12. As expected, it will be unveiled at GDC 2014 on March 20. It would appear that all the usual suspects are already on board -- the use of their ...
2025 marks 10 years after the official launch of DirectX 12 for Windows 10. This came after a relatively frequent release ...
We've already spoken about the possibility of Microsoft changing their DirectX API to be more like AMD's new Mantle API - bringing developers more access to the actual performance hardware. Now it ...
Microsoft today introduced DirectX 12 at the annual Game Developers Conference (GDC) in San Francisco. DX12 is Microsoft's latest version of the graphics API that is the dominant standard in the ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. So much hinges on the potential of DirectX 12. Here we analyse how ...
With GPU architectures changing from being entirely graphics-focused and game rendering relying increasingly more on compute ...
Microsoft has announced that Windows 10 will ship with the latest version of its dedicated graphics API, DirectX 12. The software is now available for developers to test by signing up to the Windows ...
DirectX 12 has a variety of applications in multimedia environments, especially gaming and video. When it comes to the latter, it already provides APIs for GPU-accelerated video decoding and ...