Writer with a particular interest in the obscure. Even after ten years, Minecraft is still being pushed to its limits by passionate map creators looking to create new adventures in the game.
Doom developer id Software has revealed details about its nine multiplayer maps and released the following trailer teasing each of them. DOOM – Multiplayer Maps Explored As we've learned from the ...
I don’t know about you but I’m really excited about iD Software’s upcoming DOOM reboot, and it definitely looks like other gamer’s are on the same page judging by how much attention the title is ...
When id put retro Doom maps into their (very good) new version of the game, there was only one possible community response - the opposite. So began the D4D project to port Doom (4) into Doom, or at ...
This week three researchers might've changed the course of history in the video game industry. They've used a pair of Generative Adversarial Networks (GANs) to study DOOM levels – DOOM, the original ...
John Romero, the co-creator of seminal 1993 video game Doom, has created a brand-new map for the game, two decades after his last one was released. Romero was instrumental in creating Doom, a title ...
Doom is getting its very own Photo Mode as part of the game's next update - although good luck getting a demon to say cheese. You'll be able to move the in-game camera around maps and story levels, ...
The co-creator of Doom has return to the original game as a ‘warm-up’ to releasing his mysterious new shooter project. Thanks to the wide range of map editors, and huge online community, anyone can ...
Doom VFR, id Software’s upcoming standalone VR game, is nearly here, coming December 1st for PSVR and HTC Vive. It looks like the studio is turning up the nostalgia to 11 with the latest revelation ...
DOOM players that are also looking forward to getting their hands on the new DOOM map editor that will be available when the new game launches later this month, are sure to enjoy this demo trailer ...
As part of a study to improve procedural level generation in games, three researchers have trained an artificial intelligence to make playable maps for classic Doom. We're pretty sure this is how ...
John Romero is virtually synonymous with Doom as one of its key developers, but he never made a map for it after 1995. Quake, and eventually his other studios, took over after that. However, he's ...