A level designer laid off from Highguard developer Wildlight believes the free-to-play shooter's difficulties stem ...
A game lives or dies on its level design. When you think about it, most of a game's mechanics revolve around how the player interacts with the environment around them. From ambiance and world building ...
Free-form level design in FPS titles like Neon White encourages non-linear exploration and player agency. Neon White focuses on speed and movement over typical shooter gameplay, using unique cards for ...
Sometimes, level design is undetectable; other times, it’s designed to be appreciated. The Spencer Mansion for instance, from Resident Evil – a winding labyrinth comprised of countless indeterminate ...
New development studio That’s No Moon has secured another big talent, with a former lead level designer on God Of War joining the team. Its latest recruit is Rob Davis who will be joining That’s No ...
If you haven’t already seen the ‘John Romero plays Doom’ video that’s been doing the rounds, you might want to check it out. While it’s interesting enough for Doom fans, with Romero discussing some of ...
Arkane Lyon, the creator of the Dishonored series and Deathloop, is a studio known for level design. Immersive sims run on the quality of their levels, of being playgrounds that offer you multiple ...
All the Latest Game Footage and Images from Intuitive Level Design “Intuitive Level Design” is an interactive course designed for aspiring game developers. Find and activate commentary nodes scattered ...
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