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TL;DR: NVIDIA's Neural Texture Compression (NTC) combined with Microsoft's DirectX Raytracing 1.2 significantly reduces VRAM usage by up to 90%, improving game performance and lowering hardware costs.
NTC texture compression is undemanding to video memory and offers realistic quality. NVIDIA’s Blackwell graphics cards are specifically «tailored» for neural rendering. On YouTube, a Compusemble ...
TL;DR: NVIDIA's GeForce RTX 50 Series marks a shift towards AI-enhanced rendering in gaming, with technologies like DLSS and Frame Generation. AMD and Microsoft are also adopting AI-based models.
You can't download more RAM, but perhaps you can download a way to use less of it. Nvidia's neural texture compression technology, originally shown off at CES 2025 ...
If you’re annoyed by just getting 8GB of video memory (VRAM) on your Nvidia RTX 5060 Ti, RTX 5060 or RTX 5050 GPU, there may be a fix coming. And just like a lot of Team Green’s work, it’s all about ...
Combining many neural rendering components in the new toolkit lets developers use artificial intelligence for real-time ray tracing, texture reduction, and character rendering. Currently housed on ...
Yes, I know: more AI. Love it or hate it, that's the way things are going. For us gamers, it started with upscaling, then frame gen, then Multi Frame Gen, and soon, it seems, fully AI-generated frames ...
Great, here’s the entitled journalist telling me that the $2,000 graphics card won CES 2025. I’ve seen plenty of strong opinions about Nvidia’s CES announcements online, but even ignoring the bloated ...