Debut Of PowerVR SGX Wireless Graphics Accelerator Core Family Enables Industry Roadmap For Next Generation Mobile Devices London, UK, 29th July 2005: Imagination Technologies – a leader in silicon ...
MUNICH--(BUSINESS WIRE)--The Khronos™ Group, an open consortium of leading hardware and software companies, announces the immediate availability of the OpenGL ® SC 2.0 specification for bringing ...
Besides the CPU, one of the most important components in a System-On-a-Chip is the Graphical Processing Unit, otherwise known as the GPU. However for many people the GPU is shrouded in mystery. You ...
The origin of today's 3D monsters can be traced back to ancient 2D cards designed to improve the resolution and colour fidelity of the PC. The very earliest cards had specifications that seem ...
Mesh shaders are one of the more interesting recent developments in computer graphics technology, despite that many users are very likely not heard of them, or only heard the name. In essence, mesh ...
Programmable shaders in OpenGL ES 2.0 set to usher in a huge increase in realistic content for the very small screen. ATI Technologies reckons that its new OpenGL ES 2.0 standard will revolutionise ...
In order to explain the design decisions that NVIDIA made when it designed the architecture for its GeForce 8800 graphics processor, we need to go back over the way that the traditional graphics ...
When nVidia named its souped-up DirectX 7–class chip the GeForce4 MX, people were confused. It's really an enhanced GeForce2 chip set, after all. We've even seen savvy gamers buy GeForce4 MX cards ...
Today, we're going to be getting down and dirty with shader models. No, not Kate Moss or Naomi Campbell - shader models, Microsoft standards that define the capabilities of graphics platforms. How ...
NVIDIA has unveiled the most advanced consumer GPUs for gamers, creators and developers — the GeForce RTX 50 Series Desktop and Laptop GPUs. Powered by the NVIDIA Blackwell architecture, ...