Classes, structs, and records are fundamental concepts in C# programming. Each is a different kind of type, with different features, capabilities, and limitations. To make matters more confusing, they ...
So, I've been working on a game as a personal hobby using C# paired with the XNA framework, and was running into problems with a class I had created. The following code is a test case I had prepared..
The C++ spec doesn't even require the implementation to use a vtable AFAIK. With that behind, how hard is it to dump the binary representation of a class and figure out where the pointer is? A simple ...
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